Games Workshop - Warhammer 40,000 - Combat Patrol: Thousand Sons

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Games Workshop - Warhammer 40,000 - Combat Patrol: Thousand Sons

Games Workshop - Warhammer 40,000 - Combat Patrol: Thousand Sons

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This week’s Citadel Colour Masterclass is all about the basics of freehanding. If you’ve ever wanted to dip your toe** into this advanced technique, this is the show you need to watch.

Brave, honest and true, they only very occasionally indulge in macabre vampiric rituals with goblets of suspiciously viscous red ‘wine’– and it really is only once in a blue moon that one of them slips into an insane, suicidal killing frenzy fuelled by the overwhelming psychic grief imprinted in his DNA.Warhammer 40k Thousand Sons are known for being a traitor Space Marine Legion who battled against the Imperium during the Horus Heresy. The Thousand Sons were forced to seek shelter with the traitor legions after nearly being destroyed during the Battle of Prospero. The legion formed after a spell that was designed to give them immunity to the effects of chaos left them little more than just mindless automata. However, some members escaped this fate and have strong psychic powers while the others are now just a legion of ghosts led by the damned. To help you plan starting a new army, the below list contains the rough points values of each box if you were to make a practical army out of the contents (e.g. not maxing every unit points wise). Hopefully this will be useful. All armies are made using 2.50 Beta points. So, we’ll just have to wait and see what the box ends up looking like. We just hope they add in more than this. I went about this in the same way that I went about the previous post. I listed every unit in the various Combat Patrols and looked to see how many points each would cost on the battlefield. It also includes 4x Tzaangor Upgrade Frames and 1 x Chaos Space Marine Transfer Sheet. All models are supplied with their appropriate bases.

The easiest part of this. Prime the model whatever gold you’re looking to use. In this case I used GW’s Retributor Armour. Clean up any spots that need a bit of extra gold.The Thousand Sons one is pretty similar to the Hexfire box, so if you grabbed that one this might still have some value for you. It is a little strange just because it has so many Tzaangors and it’s basically the same as the Hexfire box but with 10 more Tzaangors added in. If you’re looking to do more involved work with the armor panels, like giving them a gradient, then you’ll want to paint the armor first and do the trim later. In that case, prime the model whatever color works best for your basecoat. AUTHOR'S NOTE: There are ways you can get more points out of these boxes, but if you're wanting to build the units following the instructions in the box and have them represent their intended Grimdark Future counterparts, this post is a guide to roughly how many points you'll get out of each one. For example, you could give every unit 'Veteran' status in a lot of armies and get some more points out of it, but the likelihood is you'll want to add some more units instead. As such, I've kept it as a practical army if I were to build a force using the models from the box. The Adepta Sororitas Combat Patrol Box is weird: There’s 1 Penitent Engine instead of the two that usually come in a box, 4 Sisters Repentia and 1 Repentia Superior rather than the 9 and a Superior you usually get, 3 Arco-Flagellants rather than the usual 9 and… you get the picture. This is all because most of the stuff in the box was originally part of the Adepta Sororitas limited army set, and is thus placed on the same sprues rather than being the actual multipart plastic kits, so you shouldn’t buy this box if you have a specific 2000 points competitive list in mind.

The Thousand Sons march to war under the auspices of an Infernal Master, his five Scarab Occult Terminator bodyguards, and more Tzaangors than you can shake a force stave at (20!). While the Tzaangors swarm across the battlefield claiming objectives, the Terminators continue their implacable advance, gunning down foes with inferno combi-bolters and cutting down anyone who gets too close with their khopesh blades. Grey Knights Combat PatrolThe Thousand Sons fell under the influence of Tzeentch, the Chaos God of Change and Sorcery. Their quest for knowledge and power ultimately led them deeper into the clutches of Chaos. Many of their sorcerers mutated into monstrous forms, becoming the infamous Rubric Marines, while others retained their psychic abilities but were forever bound to Tzeentch. What’s In The Box?



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