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The Animation Bible: A Practical Guide to the Art of Animating, from Flipbooks to Flash

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Its purpose is to direct the audience's attention, and make it clear what is of greatest importance in a scene; [12] Johnston and Thomas defined it as "the presentation of any idea so that it is completely and unmistakably clear", whether that idea is an action, a personality, an expression, or a mood. Disney Animation: The Illusion of Life (later republished as The Illusion of Life: Disney Animation) is a book by Frank Thomas and Ollie Johnston, two of the key animators at Disney during the Golden age of American animation. If a scene contains several elements, there should be a balance in how those elements are exaggerated in relation to each other, to avoid confusing or overawing the viewer. It can be applied to simple objects, like a bouncing ball, or more complex constructions, like the musculature of a human face. In these cases, it is better to include them at the beginning and the end of the movement, rather than during.

Modern-day computer animators draw less because of the facilities computers give them, [35] yet their work benefits greatly from a basic understanding of animation principles, and their additions to basic computer animation. Computer animation removes the problems of proportion related to "straight ahead action" drawing, but "pose to pose" is still used for computer animation, because of the advantages it brings in composition. A good animation pitch includes an animation bible, a vital part of the process of developing an animation film or TV series. Straight ahead action" creates a more fluid, dynamic illusion of movement, and is better for producing realistic action sequences.

Body parts with much tissue, such as large stomachs and breasts, or the loose skin on a dog, are more prone to independent movement than bonier body parts. She is also founding editor of Animation Journal and author of Art in Motion: Animation Aesthetics, The Animation Bible, and A New History of Animation. These parts can be inanimate objects like clothing or the antenna on a car, or parts of the body, such as arms or hair.

A dancer jumping off the floor has to bend the knees first; a golfer making a swing has to swing the club back first. In the course of time Cain brought to the Lord an offering of the fruit of the ground, and Abel also brought of the firstborn of his flock and of their fat portions. This can be done by various means, such as the placement of a character in the frame, the use of light and shadow, or the angle and position of the camera.The technique can also be used for less physical actions, such as a character looking off-screen to anticipate someone's arrival, or attention focusing on an object that a character is about to pick up. Other forms of exaggeration can involve the supernatural or surreal, alterations in the physical features of a character; or elements in the storyline itself. Not too much detail; just highlight the fun ideas you have, the dramas, the comedic situations and why the episodes will be interesting to watch. Nine Old Testament tales are re-told using a rich variety of animation techniques, innovative computer and puppet technology and the imagination of highly skilled animators.

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